Code A Ancient Ruins
Spell Continuous

Code A Ancient Ruins

  • Archetype:
  • Alien

  • View:
  • 2928




Each time a face-up "Alien" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 "Alien" monster from your Graveyard.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 8, 2026
54± 6/ 100
Power Score
Intrinsic 51
Deck 56

Code A Ancient Ruins — Power Evaluation

Final Score: 54 ± 6 · Confidence: Medium

  • Intrinsic: 50.6 · Deck: 56.1 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Extender

Why it scores here

Code A Ancient Ruins converts Alien destructions into A-Counters and then spends two of them to Special Summon an Alien from the Graveyard once per turn, so its value is recursion of the Alien body base rather than board creation on its own. The card is a Continuous Spell with no direct negation, no material value, and no searcher in the evidence, so its effect-interaction and material axes stay low. High deck presence (86 decks, 79 co-occurring with Alien Ammonite and Alien Stealthbuster) confirms it is a staple in the Alien core, but that frequency is not used to inflate the score; the combo pack is empty, so the conversion axis rests on text alone.

Axis scores

Axis Score Evidence
Accessibility 60 Present in 86 of 86 sampled decks (48.8% in the Alien archetype core) with 91.9% co-occurrence with Alien Ammonite, but no searcher or combo-start data is supplied to confirm how often it is drawn live (observed, with a gap for starter/searched evidence).
Combo & Conversion 45 The text converts destruction into a single Graveyard revival per two counters, which is one body per cycle rather than a multi-card board; no combo examples are supplied to confirm the conversion (inferred from text).
Resource Economy 65 Each Alien destruction adds a counter and two counters revive a monster, giving repeatable recursion from the Graveyard that refuels the board (verified from card text, with no net-advantage stat supplied).
Effect & Interaction 15 The card has no negation, removal or hand-trap reach against opponent plays, so it offers no interaction of its own (verified from card text).
Material Utility 10 As a Spell Card it is never a material body and cannot be used as a summoning resource, so this axis is near the floor (verified from card type).
Resilience & Flexibility 45 Counters can be spent from anywhere on the field, which helps if the card is removed, but a Continuous Spell is destroyed or banished like any other spell-trap zone card and the counter pool is lost with it (inferred from text; Infinite Impermanence co-occurs in 65.1% of decks, an observed interaction signal).
Deck-Building Efficiency 75 The average is 1.36 copies per deck with a maximum of 3, so it occupies a low slot cost, carries no garnet or lock restriction, and does not require a splash (observed from deck copies distribution).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Extender. Intrinsic ≈ 50.6, Deck ≈ 56.1, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Repeatable Graveyard recursion of Alien monsters from a cheap, single-copy slot
  • Counter accumulation rewards the Alien engine on every destruction
  • Co-occurs with the Alien core (Alien Ammonite, Alien Stealthbuster, Cosmic Slicer Zer'oll at 91.9%)

Weaknesses

  • Archetype-locked: the body it revives must be an Alien
  • No direct interaction, negation or material value
  • Counters are lost if the Continuous Spell leaves the field

Counters / choke points

  • Spell and trap removal or banishment of the Continuous Spell (Infinite Impermanence co-occurs in 65.1% of decks)
  • Graveyard hate that removes Alien monsters before they can be revived

Best use

Recovery/Recursion engine in Alien shells, with cross-archetype use limited to a few partner decks. Decks: Alien, Ogdoadic/Abhyss, Reptilianne.

Evidence & gaps

  • Verified: Card text: destruction places an A-Counter; two counters remove to Special Summon an Alien from the Graveyard once per turn; Card type is a Continuous Spell with no effect negation or material value; Legal in TCG, OCG, MasterDuel and DuelLinks
  • Observed: Present in 86 of 86 sampled decks, 48.8% in the Alien archetype core; Average 1.36 copies per deck, maximum 3; Co-occurrence of 91.9% with Alien Ammonite and Alien Stealthbuster
  • Inferred: Graveyard recursion is the main value route, one body per cycle; Counters are lost if the card leaves the field; Archetype-locked text caps generic utility
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) available no banlist token, assumed 3 copies (unlimited) no starter or searched frequency to confirm accessibility











https://metaduelist.com/
Top